Mercurial > sdl-ios-xcode
view src/main/beos/exports/SDL.exp @ 1303:52b5afd7ecee
Date: Tue, 05 Jul 2005 21:43:26 +1000
From: Sean Childs
Subject: [SDL] Compiling SDL 1.2.8 with the free Borland compiler
When compiling SDL 1.2.8 with the free Borland compiler, I received this
error (there is a similar error that occurs in
src\video\windx5\sdl_dx5events.c):
Error E2342 ..\..\src\video\windib\sdl_dibevents.c 189: Type mismatch in
parameter 'lpPrevWndFunc' (wanted 'int (__stdcall *)()', got 'long
(__stdcall *)(void *,unsigned int,unsigned int,long)') in function
DIB_HandleMessage
I checked the MSDN library at:
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/
windowsuserinterface/windowing/windowprocedures/windowprocedurereference/wind
owprocedurefunctions/callwindowproc.asp
and it had this to say:
If STRICT is not defined, the lpPrevWndFunc parameter has the data type
FARPROC. The FARPROC type is declared as follows:
int (FAR WINAPI * FARPROC) ()
In C, the FARPROC declaration indicates a callback function that has an
unspecified parameter list. In C++, however, the empty parameter list in
the declaration indicates that a function has no parameters. This subtle
distinction can break careless code. Following is one way to handle this
situation:
#ifdef STRICT
WNDPROC MyWindowProcedure
#else
FARPROC MyWindowProcedure
#endif
...
lResult = CallWindowProc(MyWindowProcedure, ...)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 31 Jan 2006 15:30:42 +0000 |
parents | eb78bb0b715b |
children | 6c7b69218276 |
line wrap: on
line source
_SDL_Init _SDL_InitSubSystem _SDL_QuitSubSystem _SDL_WasInit _SDL_Quit _SDL_GetAppState _SDL_AudioInit _SDL_AudioQuit _SDL_AudioDriverName _SDL_OpenAudio _SDL_GetAudioStatus _SDL_PauseAudio _SDL_LoadWAV_RW _SDL_FreeWAV _SDL_BuildAudioCVT _SDL_ConvertAudio _SDL_MixAudio _SDL_LockAudio _SDL_UnlockAudio _SDL_CloseAudio _SDL_CDNumDrives _SDL_CDName _SDL_CDOpen _SDL_CDStatus _SDL_CDPlayTracks _SDL_CDPlay _SDL_CDPause _SDL_CDResume _SDL_CDStop _SDL_CDEject _SDL_CDClose _SDL_HasRDTSC _SDL_HasMMX _SDL_HasMMXExt _SDL_Has3DNow _SDL_Has3DNowExt _SDL_HasSSE _SDL_HasSSE2 _SDL_HasAltiVec _SDL_ReadLE16 _SDL_ReadBE16 _SDL_ReadLE32 _SDL_ReadBE32 _SDL_ReadLE64 _SDL_ReadBE64 _SDL_WriteLE16 _SDL_WriteBE16 _SDL_WriteLE32 _SDL_WriteBE32 _SDL_WriteLE64 _SDL_WriteBE64 _SDL_SetError _SDL_GetError _SDL_ClearError _SDL_Error _SDL_PumpEvents _SDL_PeepEvents _SDL_PollEvent _SDL_WaitEvent _SDL_PushEvent _SDL_SetEventFilter _SDL_GetEventFilter _SDL_EventState _SDL_NumJoysticks _SDL_JoystickName _SDL_JoystickOpen _SDL_JoystickOpened _SDL_JoystickIndex _SDL_JoystickNumAxes _SDL_JoystickNumBalls _SDL_JoystickNumHats _SDL_JoystickNumButtons _SDL_JoystickUpdate _SDL_JoystickEventState _SDL_JoystickGetAxis _SDL_JoystickGetHat _SDL_JoystickGetBall _SDL_JoystickGetButton _SDL_JoystickClose _SDL_EnableUNICODE _SDL_EnableKeyRepeat _SDL_GetKeyState _SDL_GetModState _SDL_SetModState _SDL_GetKeyName _SDL_LoadObject _SDL_LoadFunction _SDL_UnloadObject _SDL_SetModuleHandle _SDL_RegisterApp _SDL_InitQuickDraw _SDL_GetMouseState _SDL_GetRelativeMouseState _SDL_WarpMouse _SDL_CreateCursor _SDL_SetCursor _SDL_GetCursor _SDL_FreeCursor _SDL_ShowCursor _SDL_CreateMutex _SDL_mutexP _SDL_mutexV _SDL_DestroyMutex _SDL_CreateSemaphore _SDL_DestroySemaphore _SDL_SemWait _SDL_SemTryWait _SDL_SemWaitTimeout _SDL_SemPost _SDL_SemValue _SDL_CreateCond _SDL_DestroyCond _SDL_CondSignal _SDL_CondBroadcast _SDL_CondWait _SDL_CondWaitTimeout _SDL_RWFromFile _SDL_RWFromFP _SDL_RWFromMem _SDL_RWFromConstMem _SDL_AllocRW _SDL_FreeRW _SDL_GetWMInfo _SDL_CreateThread _SDL_ThreadID _SDL_GetThreadID _SDL_WaitThread _SDL_KillThread _SDL_GetTicks _SDL_Delay _SDL_SetTimer _SDL_AddTimer _SDL_RemoveTimer _SDL_Linked_Version _SDL_VideoInit _SDL_VideoQuit _SDL_VideoDriverName _SDL_GetVideoSurface _SDL_GetVideoInfo _SDL_VideoModeOK _SDL_ListModes _SDL_SetVideoMode _SDL_UpdateRects _SDL_UpdateRect _SDL_Flip _SDL_SetGamma _SDL_SetGammaRamp _SDL_GetGammaRamp _SDL_SetColors _SDL_SetPalette _SDL_MapRGB _SDL_MapRGBA _SDL_GetRGB _SDL_GetRGBA _SDL_CreateRGBSurface _SDL_CreateRGBSurfaceFrom _SDL_FreeSurface _SDL_LockSurface _SDL_UnlockSurface _SDL_LoadBMP_RW _SDL_SaveBMP_RW _SDL_SetColorKey _SDL_SetAlpha _SDL_SetClipRect _SDL_GetClipRect _SDL_ConvertSurface _SDL_UpperBlit _SDL_LowerBlit _SDL_FillRect _SDL_DisplayFormat _SDL_DisplayFormatAlpha _SDL_CreateYUVOverlay _SDL_LockYUVOverlay _SDL_UnlockYUVOverlay _SDL_DisplayYUVOverlay _SDL_FreeYUVOverlay _SDL_GL_LoadLibrary _SDL_GL_GetProcAddress _SDL_GL_SetAttribute _SDL_GL_GetAttribute _SDL_GL_SwapBuffers _SDL_GL_UpdateRects _SDL_GL_Lock _SDL_GL_Unlock _SDL_WM_SetCaption _SDL_WM_GetCaption _SDL_WM_SetIcon _SDL_WM_IconifyWindow _SDL_WM_ToggleFullScreen _SDL_WM_GrabInput _SDL_SoftStretch