view docs/man3/SDL_JoyAxisEvent.3 @ 1303:52b5afd7ecee

Date: Tue, 05 Jul 2005 21:43:26 +1000 From: Sean Childs Subject: [SDL] Compiling SDL 1.2.8 with the free Borland compiler When compiling SDL 1.2.8 with the free Borland compiler, I received this error (there is a similar error that occurs in src\video\windx5\sdl_dx5events.c): Error E2342 ..\..\src\video\windib\sdl_dibevents.c 189: Type mismatch in parameter 'lpPrevWndFunc' (wanted 'int (__stdcall *)()', got 'long (__stdcall *)(void *,unsigned int,unsigned int,long)') in function DIB_HandleMessage I checked the MSDN library at: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/ windowsuserinterface/windowing/windowprocedures/windowprocedurereference/wind owprocedurefunctions/callwindowproc.asp and it had this to say: If STRICT is not defined, the lpPrevWndFunc parameter has the data type FARPROC. The FARPROC type is declared as follows: int (FAR WINAPI * FARPROC) () In C, the FARPROC declaration indicates a callback function that has an unspecified parameter list. In C++, however, the empty parameter list in the declaration indicates that a function has no parameters. This subtle distinction can break careless code. Following is one way to handle this situation: #ifdef STRICT WNDPROC MyWindowProcedure #else FARPROC MyWindowProcedure #endif ... lResult = CallWindowProc(MyWindowProcedure, ...)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 31 Jan 2006 15:30:42 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_JoyAxisEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoyAxisEvent\- Joystick axis motion event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 axis;
  Sint16 value;
} SDL_JoyAxisEvent;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBtype\fR
\fBSDL_JOYAXISMOTION\fP
.TP 20
\fBwhich\fR
Joystick device index
.TP 20
\fBaxis\fR
Joystick axis index
.TP 20
\fBvalue\fR
Axis value (range: -32768 to 32767)
.SH "DESCRIPTION"
.PP
\fBSDL_JoyAxisEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYAXISMOTION\fP is reported\&.
.PP
A \fBSDL_JOYAXISMOTION\fP event occurs when ever a user moves an axis on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBaxis\fR is the index of the axis (for a more detailed explaination see the \fIJoystick section\fR)\&. \fBvalue\fR is the current position of the axis\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetAxis\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59