view docs/man3/SDL_Flip.3 @ 1303:52b5afd7ecee

Date: Tue, 05 Jul 2005 21:43:26 +1000 From: Sean Childs Subject: [SDL] Compiling SDL 1.2.8 with the free Borland compiler When compiling SDL 1.2.8 with the free Borland compiler, I received this error (there is a similar error that occurs in src\video\windx5\sdl_dx5events.c): Error E2342 ..\..\src\video\windib\sdl_dibevents.c 189: Type mismatch in parameter 'lpPrevWndFunc' (wanted 'int (__stdcall *)()', got 'long (__stdcall *)(void *,unsigned int,unsigned int,long)') in function DIB_HandleMessage I checked the MSDN library at: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/ windowsuserinterface/windowing/windowprocedures/windowprocedurereference/wind owprocedurefunctions/callwindowproc.asp and it had this to say: If STRICT is not defined, the lpPrevWndFunc parameter has the data type FARPROC. The FARPROC type is declared as follows: int (FAR WINAPI * FARPROC) () In C, the FARPROC declaration indicates a callback function that has an unspecified parameter list. In C++, however, the empty parameter list in the declaration indicates that a function has no parameters. This subtle distinction can break careless code. Following is one way to handle this situation: #ifdef STRICT WNDPROC MyWindowProcedure #else FARPROC MyWindowProcedure #endif ... lResult = CallWindowProc(MyWindowProcedure, ...)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 31 Jan 2006 15:30:42 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_Flip" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Flip\- Swaps screen buffers
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_Flip\fP\fR(\fBSDL_Surface *screen\fR);
.SH "DESCRIPTION"
.PP
On hardware that supports double-buffering, this function sets up a flip and returns\&. The hardware will wait for vertical retrace, and then swap video buffers before the next video surface blit or lock will return\&. On hardware that doesn\&'t support double-buffering, this is equivalent to calling \fISDL_UpdateRect\fR\fB(screen, 0, 0, 0, 0)\fR
.PP
The \fBSDL_DOUBLEBUF\fP flag must have been passed to \fISDL_SetVideoMode\fR, when setting the video mode for this function to perform hardware flipping\&.
.SH "RETURN VALUE"
.PP
This function returns \fB0\fR if successful, or \fB-1\fR if there was an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_UpdateRect\fP\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01