view docs/html/sdlsettimer.html @ 1303:52b5afd7ecee

Date: Tue, 05 Jul 2005 21:43:26 +1000 From: Sean Childs Subject: [SDL] Compiling SDL 1.2.8 with the free Borland compiler When compiling SDL 1.2.8 with the free Borland compiler, I received this error (there is a similar error that occurs in src\video\windx5\sdl_dx5events.c): Error E2342 ..\..\src\video\windib\sdl_dibevents.c 189: Type mismatch in parameter 'lpPrevWndFunc' (wanted 'int (__stdcall *)()', got 'long (__stdcall *)(void *,unsigned int,unsigned int,long)') in function DIB_HandleMessage I checked the MSDN library at: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/ windowsuserinterface/windowing/windowprocedures/windowprocedurereference/wind owprocedurefunctions/callwindowproc.asp and it had this to say: If STRICT is not defined, the lpPrevWndFunc parameter has the data type FARPROC. The FARPROC type is declared as follows: int (FAR WINAPI * FARPROC) () In C, the FARPROC declaration indicates a callback function that has an unspecified parameter list. In C++, however, the empty parameter list in the declaration indicates that a function has no parameters. This subtle distinction can break careless code. Following is one way to handle this situation: #ifdef STRICT WNDPROC MyWindowProcedure #else FARPROC MyWindowProcedure #endif ... lResult = CallWindowProc(MyWindowProcedure, ...)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 31 Jan 2006 15:30:42 +0000
parents 355632dca928
children
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><H1
><A
NAME="SDLSETTIMER"
></A
>SDL_SetTimer</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN8557"
></A
><H2
>Name</H2
>SDL_SetTimer&nbsp;--&nbsp;Set a callback to run after the specified number of milliseconds has
elapsed.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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NAME="AEN8560"
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><H2
>Synopsis</H2
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SetTimer</B
></CODE
>(Uint32 interval, SDL_TimerCallback callback);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="SDLTIMERCALLBACK"
></A
><H2
>Callback</H2
><P
>/* Function prototype for the timer callback function */
typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN8570"
></A
><H2
>Description</H2
><P
>Set a callback to run after the specified number of milliseconds has
elapsed. The callback function is passed the current timer interval
and returns the next timer interval.  If the returned value is the
same as the one passed in, the periodic alarm continues, otherwise a
new alarm is scheduled.</P
><P
>To cancel a currently running timer, call
<TT
CLASS="FUNCTION"
>SDL_SetTimer(0, NULL);</TT
></P
><P
>The timer callback function may run in a different thread than your
main constant, and so shouldn't call any functions from within itself.</P
><P
>The maximum resolution of this timer is 10 ms, which means that if
you request a 16 ms timer, your callback will run approximately 20 ms
later on an unloaded system.  If you wanted to set a flag signaling
a frame update at 30 frames per second (every 33 ms), you might set a
timer for 30 ms (see example below).</P
><P
>If you use this function, you need to pass <TT
CLASS="LITERAL"
>SDL_INIT_TIMER</TT
>
to <TT
CLASS="FUNCTION"
>SDL_Init()</TT
>.</P
><DIV
CLASS="NOTE"
><BLOCKQUOTE
CLASS="NOTE"
><P
><B
>Note: </B
>This function is kept for compatibility but has been superseded
by the new timer functions
<A
HREF="sdladdtimer.html"
>SDL_AddTimer</A
> and
<A
HREF="sdlremovetimer.html"
>SDL_RemoveTimer</A
> which support
multiple timers.</P
></BLOCKQUOTE
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><DIV
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><A
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></A
><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>SDL_SetTimer((33/10)*10, my_callback);</PRE
></P
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdladdtimer.html"
><TT
CLASS="FUNCTION"
>SDL_AddTimer</TT
></A
></P
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