Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_MMX.h @ 631:52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
From: Darrell Walisser
Subject: SDL Active Events Patch
Hi Guys,
I was reading sdl-devel the other day and remembered we don't handle
SDL_APPACTIVE and SDL_APPMOUSEFOCUS. I hacked together a quick patch to
do just this. One thing to note - there are actually two ways to
"iconify" the SDL window (which sets SDL_APPACTIVE): hiding the entire
application (for example, option-click on some other window) and
minimizing the window to the dock. I treat both as SDL_APPACTIVE, since
the window is no longer visible.
Cheers,
Darrell
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 29 May 2003 04:52:36 +0000 |
parents | a9e38f3b8e4d |
children | e3b3130f3af8 |
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// headers for MMX assembler version of SDL_MixAudio // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) // This code is licensed under the LGPL (see COPYING for details) // // Assumes buffer size in bytes is a multiple of 16 // Assumes SDL_MIX_MAXVOLUME = 128 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); #endif