view TODO @ 631:52864d66d168

Date: Mon, 5 May 2003 00:08:51 -0400 From: Darrell Walisser Subject: SDL Active Events Patch Hi Guys, I was reading sdl-devel the other day and remembered we don't handle SDL_APPACTIVE and SDL_APPMOUSEFOCUS. I hacked together a quick patch to do just this. One thing to note - there are actually two ways to "iconify" the SDL window (which sets SDL_APPACTIVE): hiding the entire application (for example, option-click on some other window) and minimizing the window to the dock. I treat both as SDL_APPACTIVE, since the window is no longer visible. Cheers, Darrell
author Sam Lantinga <slouken@libsdl.org>
date Thu, 29 May 2003 04:52:36 +0000
parents df1d68818edb
children 19418e4422cb
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Wish list for the 1.3 development branch:

 * Use /etc/fb.modes, if available, like GGI does
 * Add mousewheel events (new unified event architecture?)
 * DirectInput joystick support needs to be implemented
 * Be able to enumerate and select available audio and video drivers
 * Fullscreen video mode support for MacOS X
 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
 * Shaped windows, windows without borders
 * Multiple windows, multiple display support
 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
 * Add a timestamp to events
 * Use RDTSC for timer resolution on x86 hardware
 * Add audio input API
 * Add hardware accelerated scaled blit
 * Add hardware accelerated alpha blits
 * Redesign blitting architecture to allow blit plugins

In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
int and evaluate all the rest of the datatypes.  This is the only place
we should do it though, since the 1.2 series should not break binary
compatibility in this way.

Requests:
 * PCM and CDROM volume control (deprecated, but possible)