Mercurial > sdl-ios-xcode
view test/automated/common/common.h @ 3441:5271ce790fed
Debug info to help track down render test failures
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Nov 2009 06:51:14 +0000 |
parents | 0acec8c9f5c9 |
children | 2c07bb579922 |
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/** * Automated SDL test common framework. * * Written by Edgar Simo "bobbens" * * Released under Public Domain. */ #ifndef COMMON_H # define COMMON_H # define FORMAT SDL_PIXELFORMAT_ARGB8888 # define AMASK 0xff000000 /**< Alpha bit mask. */ # define RMASK 0x00ff0000 /**< Red bit mask. */ # define GMASK 0x0000ff00 /**< Green bit mask. */ # define BMASK 0x000000ff /**< Blue bit mask. */ typedef struct SurfaceImage_s { int width; int height; unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ const unsigned char pixel_data[]; } SurfaceImage_t; /** * @brief Compares a surface and a surface image for equality. * * @param sur Surface to compare. * @param img Image to compare against. * @return 0 if they are the same, -1 on error and positive if different. */ int surface_compare( SDL_Surface *sur, const SurfaceImage_t *img ); #endif /* COMMON_H */