Mercurial > sdl-ios-xcode
view build-scripts/updaterev.sh @ 5204:523409574510
Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck
This compiles, but it untested.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Feb 2011 00:00:13 -0800 |
parents | e99358ca7a8d |
children |
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#!/bin/sh # # Generate a header file with the current source revision cd `dirname $0` srcdir=.. header=$srcdir/include/SDL_revision.h rev=`sh showrev.sh` if [ "$rev" != "" -a "$rev" != "hg-0:baadf00d" ]; then echo "#define SDL_REVISION \"$rev\"" >$header.new if diff $header $header.new >/dev/null 2>&1; then rm $header.new else mv $header.new $header fi fi