view test/testver.c @ 5175:51b4cfdf7ebb

Don't free the surface since the application might be still using it. Also experimented with texture rectangle updates, but I think at this point the full rect update gives the most consistent results.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 12:24:28 -0800
parents 5e7e1f1a4056
children
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/* Test program to compare the compile-time version of SDL with the linked
   version of SDL
*/

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

int
main(int argc, char *argv[])
{
    SDL_version compiled;
    SDL_version linked;

#if SDL_VERSION_ATLEAST(1, 3, 0)
    printf("Compiled with SDL 1.3 or newer\n");
#else
    printf("Compiled with SDL older than 1.3\n");
#endif
    SDL_VERSION(&compiled);
    printf("Compiled version: %d.%d.%d (%s)\n",
           compiled.major, compiled.minor, compiled.patch, SDL_REVISION);
    SDL_GetVersion(&linked);
    printf("Linked version: %d.%d.%d (%s)\n",
           linked.major, linked.minor, linked.patch, SDL_GetRevision());
    SDL_Quit();
    return (0);
}