view src/video/uikit/jumphack.h @ 5175:51b4cfdf7ebb

Don't free the surface since the application might be still using it. Also experimented with texture rectangle updates, but I think at this point the full rect update gives the most consistent results.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 12:24:28 -0800
parents b915b3181cc2
children
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/*
 *  jumphack.h
 *  SDLiPhoneOS
 *
 */

#ifndef _jumphack_h
#define _jumphack_h

#include "setjmp.h"

/* see SDL_uikitevents.m for more info */

extern jmp_buf *jump_env(void);

#endif

/* vi: set ts=4 sw=4 expandtab: */