Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11image_c.h @ 1152:51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
activekitten.com.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 29 Sep 2005 09:43:00 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_x11video.h" extern int X11_SetupImage(_THIS, SDL_Surface *screen); extern void X11_DestroyImage(_THIS, SDL_Surface *screen); extern int X11_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags); extern int X11_AllocHWSurface(_THIS, SDL_Surface *surface); extern void X11_FreeHWSurface(_THIS, SDL_Surface *surface); extern int X11_LockHWSurface(_THIS, SDL_Surface *surface); extern void X11_UnlockHWSurface(_THIS, SDL_Surface *surface); extern int X11_FlipHWSurface(_THIS, SDL_Surface *surface); extern void X11_DisableAutoRefresh(_THIS); extern void X11_EnableAutoRefresh(_THIS); extern void X11_RefreshDisplay(_THIS);