view src/video/SDL_RLEaccel_c.h @ 1152:51a8702d8ecd

Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at activekitten.com.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 29 Sep 2005 09:43:00 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Useful functions and variables from SDL_RLEaccel.c */

extern int SDL_RLESurface(SDL_Surface *surface);
extern int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect,
                       SDL_Surface *dst, SDL_Rect *dstrect);
extern int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect,
			    SDL_Surface *dst, SDL_Rect *dstrect);
extern void SDL_UnRLESurface(SDL_Surface *surface, int recode);