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author Ryan C. Gordon <icculus@icculus.org>
date Thu, 29 Sep 2005 09:43:00 +0000
parents 355632dca928
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>SDL_GetClipRect</TITLE
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><H1
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>SDL_GetClipRect</H1
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><H2
>Name</H2
>SDL_GetClipRect&nbsp;--&nbsp;Gets the clipping rectangle for a surface.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_GetClipRect</B
></CODE
>(SDL_Surface *surface, SDL_Rect *rect);</CODE
></P
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><H2
>Description</H2
><P
>Gets the clipping rectangle for a surface.  When this surface is the
destination of a blit, only the area within the clip rectangle is
drawn into.</P
><P
>The rectangle pointed to by <TT
CLASS="PARAMETER"
><I
>rect</I
></TT
> will be
filled with the clipping rectangle of the surface.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlsetcliprect.html"
><TT
CLASS="FUNCTION"
>SDL_SetClipRect</TT
></A
>,
<A
HREF="sdlblitsurface.html"
><TT
CLASS="FUNCTION"
>SDL_BlitSurface</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
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>SDL_Surface</SPAN
></A
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