view src/video/os2fslib/SDL_os2fslib.h @ 4085:51486c979189 SDL-1.2

> Hi Ryan, > I checked the list you linked to, but did not see any reference to whether > the Win32 window centering bug was fixed... Has that been addressed at all? > I refer to the bug where, unless one has globally set the > SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created > will be centered. Subsequent calls to SetVideoMode will create a window tha t > shares the same upper-left corner location. I'm working on that now, thanks for reporting it. What I'm doing is if the width and height are the same, I'm leaving the window position alone, but if they're different they will respect the positioning environment variables.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jul 2007 03:25:40 +0000
parents e3242177fe4a
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_os2fslib_h
#define _SDL_os2fslib_h


// OS2 specific includes
#define INCL_TYPES
#define INCL_DOS
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#define INCL_WIN
#define INCL_GPI
#include <os2.h>

#include <FSLib.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *_this

/* Private display data */
struct SDL_PrivateVideoData
{
  FSLib_VideoMode_p   pAvailableFSLibVideoModes;
  SDL_Rect          **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API

  FSLib_VideoMode     SrcBufferDesc;    // Description of current source image buffer
  char               *pchSrcBuffer;     // The source image buffer itself
  SDL_Surface        *pSDLSurface;      // The SDL surface describing the buffer
  HMTX                hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer
  HWND                hwndFrame, hwndClient;  // Window handle of frame and client
  int                 iPMThreadStatus;  // 0: Not running
                                        // 1: Running
                                        // Other: Not running, had an error
  int                 tidPMThread;      // Thread ID of PM Thread
  int                 fInFocus;         // True if we're in focus!
  int                 iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip!
  int                 iMouseVisible;    //

  PFNWP               pfnOldFrameProc;  // Old window frame procedure
  int                 bProportionalResize; // 0: No proportional resizing
                                           // 1: Do proportional resizing
  ULONG               ulResizingFlag;   // First resizing flag value
};

/* OS/2 specific backdoor function to be able to set FrameControlFlags of */
/* the SDL window before creating it. */
extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF);

#endif /* _SDL_os2fslib_h */