view src/video/nanox/SDL_nxmouse.c @ 4085:51486c979189 SDL-1.2

> Hi Ryan, > I checked the list you linked to, but did not see any reference to whether > the Win32 window centering bug was fixed... Has that been addressed at all? > I refer to the bug where, unless one has globally set the > SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created > will be centered. Subsequent calls to SetVideoMode will create a window tha t > shares the same upper-left corner location. I'm working on that now, thanks for reporting it. What I'm doing is if the width and height are the same, I'm leaving the window position alone, but if they're different they will respect the positioning environment variables.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jul 2007 03:25:40 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga
    Copyright (C) 2001  Hsieh-Fu Tsai

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
    
    Hsieh-Fu Tsai
    clare@setabox.com
*/
#include "SDL_config.h"

#include "../../events/SDL_events_c.h"

#include "SDL_nxmouse_c.h"

// The implementation dependent data for the window manager cursor
struct WMcursor {
    int unused ;
} ;

WMcursor * NX_CreateWMCursor (_THIS,
        Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y)
{
    WMcursor * cursor ;

    Dprintf ("enter NX_CreateWMCursor\n") ;

    cursor = (WMcursor *) SDL_malloc (sizeof (WMcursor)) ;
    if (cursor == NULL) {
        SDL_OutOfMemory () ;
        return NULL ;
    }

    Dprintf ("leave NX_CreateWMCursor\n") ;
    return cursor ;
}

void NX_FreeWMCursor (_THIS, WMcursor * cursor)
{
    Dprintf ("NX_FreeWMCursor\n") ;
    SDL_free (cursor) ;
    return ;
}

void NX_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
    GR_WINDOW_INFO info ;

    Dprintf ("enter NX_WarpWMCursor\n") ;
    SDL_Lock_EventThread () ;
    
    GrGetWindowInfo (SDL_Window, & info) ;
    GrMoveCursor (info.x + x, info.y + y) ;

    SDL_Unlock_EventThread () ;
    Dprintf ("leave NX_WarpWMCursor\n") ;
}

int NX_ShowWMCursor (_THIS, WMcursor * cursor)
{
    Dprintf ("NX_ShowWMCursor\n") ;
    return 1 ;
}