view src/video/ataricommon/SDL_ikbdevents.c @ 4085:51486c979189 SDL-1.2

> Hi Ryan, > I checked the list you linked to, but did not see any reference to whether > the Win32 window centering bug was fixed... Has that been addressed at all? > I refer to the bug where, unless one has globally set the > SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created > will be centered. Subsequent calls to SetVideoMode will create a window tha t > shares the same upper-left corner location. I'm working on that now, thanks for reporting it. What I'm doing is if the width and height are the same, I'm leaving the window position alone, but if they're different they will respect the positioning environment variables.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jul 2007 03:25:40 +0000
parents bf1586b58ef2
children a1b03ba2fcd0
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Atari keyboard events manager, using hardware IKBD
 *
 *	Patrice Mandin
 */

/* Mint includes */
#include <mint/osbind.h>

#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"

#include "SDL_atarikeys.h"
#include "SDL_atarievents_c.h"
#include "SDL_ikbdinterrupt_s.h"

#define KEY_PRESSED		0xff
#define KEY_UNDEFINED	0x80
#define KEY_RELEASED	0x00

static Uint16 atari_prevmouseb;	/* save state of mouse buttons */

void AtariIkbd_InitOSKeymap(_THIS)
{
	int i;

	SDL_memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED, sizeof(SDL_AtariIkbd_keyboard));

	/* Now install our handler */
	SDL_AtariIkbd_mouseb = SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0;
	atari_prevmouseb = 0;

	Supexec(SDL_AtariIkbdInstall);
}

static int atari_GetButton(int button)
{
	switch(button)
	{
		case 0:
			return SDL_BUTTON_RIGHT;
			break;
		case 1:
		default:
			return SDL_BUTTON_LEFT;
			break;
	}
}

void AtariIkbd_PumpEvents(_THIS)
{
	int i, specialkeys;
	SDL_keysym keysym;

	/*--- Send keyboard events ---*/

	for (i=0; i<ATARIBIOS_MAXKEYS; i++) {
		/* Key pressed ? */
		if (SDL_AtariIkbd_keyboard[i]==KEY_PRESSED) {
			SDL_PrivateKeyboard(SDL_PRESSED,
				SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE));
			SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED;
		}
			
		/* Key released ? */
		if (SDL_AtariIkbd_keyboard[i]==KEY_RELEASED) {
			SDL_PrivateKeyboard(SDL_RELEASED,
				SDL_Atari_TranslateKey(i, &keysym, SDL_FALSE));
			SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED;
		}
	}

	/*--- Send mouse events ---*/

	/* Mouse motion ? */
	if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) {
		SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey);
		SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0;
	}

	/* Mouse button ? */
	if (SDL_AtariIkbd_mouseb != atari_prevmouseb) {
		for (i=0;i<2;i++) {
			int curbutton, prevbutton;

			curbutton = SDL_AtariIkbd_mouseb & (1<<i);
			prevbutton = atari_prevmouseb & (1<<i);

			if (curbutton && !prevbutton) {
				SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
			}
			if (!curbutton && prevbutton) {
				SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0);
			}
		}
		atari_prevmouseb = SDL_AtariIkbd_mouseb;
	}
}

void AtariIkbd_ShutdownEvents(void)
{
	Supexec(SDL_AtariIkbdUninstall);
}