Mercurial > sdl-ios-xcode
view src/thread/symbian/SDL_syssem.cpp @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | e85e65aec22f |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* SDL_syssem.cpp Epoc version by Markus Mertama (w@iki.fi) */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id: SDL_syssem.c,v 1.1.2.4 2000/06/22 15:24:48 hercules Exp $"; #endif /* Semaphore functions using the Win32 API */ //#include <stdio.h> //#include <stdlib.h> #include <e32std.h> #include "SDL_error.h" #include "SDL_thread.h" #define SDL_MUTEX_TIMEOUT -2 struct SDL_semaphore { TInt handle; TInt count; }; extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*); #ifndef EKA2 extern TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2); #endif TInt NewSema(const TDesC& aName, TAny* aPtr1, TAny* aPtr2) { TInt value = *((TInt*) aPtr2); return ((RSemaphore*)aPtr1)->CreateGlobal(aName, value); } /* Create a semaphore */ SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { RSemaphore s; TInt status = CreateUnique(NewSema, &s, &initial_value); if(status != KErrNone) { SDL_SetError("Couldn't create semaphore"); } SDL_semaphore* sem = new /*(ELeave)*/ SDL_semaphore; sem->handle = s.Handle(); sem->count = initial_value; return(sem); } /* Free the semaphore */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( sem ) { RSemaphore sema; sema.SetHandle(sem->handle); while(--sem->count) sema.Signal(); sema.Close(); delete sem; sem = NULL; } } #ifndef EKA2 struct TInfo { TInfo(TInt aTime, TInt aHandle) : iTime(aTime), iHandle(aHandle), iVal(0) {} TInt iTime; TInt iHandle; TInt iVal; }; TBool ThreadRun(TAny* aInfo) { TInfo* info = STATIC_CAST(TInfo*, aInfo); User::After(info->iTime); RSemaphore sema; sema.SetHandle(info->iHandle); sema.Signal(); info->iVal = SDL_MUTEX_TIMEOUT; return 0; } #endif void _WaitAll(SDL_sem *sem) { //since SemTryWait may changed the counter. //this may not be atomic, but hopes it works. RSemaphore sema; sema.SetHandle(sem->handle); sema.Wait(); while(sem->count < 0) { sema.Wait(); } } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } if ( timeout == SDL_MUTEX_MAXWAIT ) { _WaitAll(sem); return SDL_MUTEX_MAXWAIT; } #ifdef EKA2 RSemaphore sema; sema.SetHandle(sem->handle); if(KErrNone == sema.Wait(timeout)) return 0; return -1; #else RThread thread; TInfo* info = new (ELeave)TInfo(timeout, sem->handle); TInt status = CreateUnique(NewThread, &thread, info); if(status != KErrNone) return status; thread.Resume(); _WaitAll(sem); if(thread.ExitType() == EExitPending) { thread.Kill(SDL_MUTEX_TIMEOUT); } thread.Close(); return info->iVal; #endif } int SDL_SemTryWait(SDL_sem *sem) { if(sem->count > 0) { sem->count--; } return SDL_MUTEX_TIMEOUT; } int SDL_SemWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } /* Returns the current count of the semaphore */ Uint32 SDL_SemValue(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return 0; } return sem->count; } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } sem->count++; RSemaphore sema; sema.SetHandle(sem->handle); sema.Signal(); return 0; }