Mercurial > sdl-ios-xcode
view src/thread/riscos/SDL_sysmutex.c @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* RISC OS implementations uses pthreads based on linux code */ #include "SDL_thread.h" #if SDL_THREADS_DISABLED #include "../generic/SDL_sysmutex.c" #else #include <pthread.h> struct SDL_mutex { pthread_mutex_t id; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX int recursive; pthread_t owner; #endif }; SDL_mutex *SDL_CreateMutex (void) { SDL_mutex *mutex; pthread_mutexattr_t attr; /* Allocate the structure */ mutex = (SDL_mutex *)SDL_calloc(1, sizeof(*mutex)); if ( mutex ) { pthread_mutexattr_init(&attr); #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX /* No extra attributes necessary */ #else pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); #endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */ if ( pthread_mutex_init(&mutex->id, &attr) != 0 ) { SDL_SetError("pthread_mutex_init() failed"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return(mutex); } void SDL_DestroyMutex(SDL_mutex *mutex) { if ( mutex ) { pthread_mutex_destroy(&mutex->id); SDL_free(mutex); } } /* Lock the mutex */ int SDL_mutexP(SDL_mutex *mutex) { int retval; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX pthread_t this_thread; #endif if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } retval = 0; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX this_thread = pthread_self(); if ( mutex->owner == this_thread ) { ++mutex->recursive; } else { /* The order of operations is important. We set the locking thread id after we obtain the lock so unlocks from other threads will fail. */ if ( pthread_mutex_lock(&mutex->id) == 0 ) { mutex->owner = this_thread; mutex->recursive = 0; } else { SDL_SetError("pthread_mutex_lock() failed"); retval = -1; } } #else if ( pthread_mutex_lock(&mutex->id) < 0 ) { SDL_SetError("pthread_mutex_lock() failed"); retval = -1; } #endif return retval; } int SDL_mutexV(SDL_mutex *mutex) { int retval; if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } retval = 0; #if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX /* We can only unlock the mutex if we own it */ if ( pthread_self() == mutex->owner ) { if ( mutex->recursive ) { --mutex->recursive; } else { /* The order of operations is important. First reset the owner so another thread doesn't lock the mutex and set the ownership before we reset it, then release the lock semaphore. */ mutex->owner = 0; pthread_mutex_unlock(&mutex->id); } } else { SDL_SetError("mutex not owned by this thread"); retval = -1; } #else if ( pthread_mutex_unlock(&mutex->id) < 0 ) { SDL_SetError("pthread_mutex_unlock() failed"); retval = -1; } #endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */ return retval; } #endif