Mercurial > sdl-ios-xcode
view src/thread/os2/SDL_sysmutex.c @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Mutex functions using the OS/2 API */ #define INCL_DOSERRORS #define INCL_DOSSEMAPHORES #include <os2.h> #include "SDL_mutex.h" struct SDL_mutex { HMTX hmtxID; }; /* Create a mutex */ DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void) { SDL_mutex *mutex; APIRET ulrc; /* Allocate mutex memory */ mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex)); if (mutex) { /* Create the mutex, with initial value signaled */ ulrc = DosCreateMutexSem(NULL, // Create unnamed semaphore &(mutex->hmtxID), // Pointer to handle 0L, // Flags: create it private (not shared) FALSE); // Initial value: unowned if (ulrc!=NO_ERROR) { SDL_SetError("Couldn't create mutex"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return(mutex); } /* Free the mutex */ DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex) { if ( mutex ) { if ( mutex->hmtxID ) { DosCloseMutexSem(mutex->hmtxID); mutex->hmtxID = 0; } SDL_free(mutex); } } /* Lock the mutex */ DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex) { if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } if ( DosRequestMutexSem(mutex->hmtxID, SEM_INDEFINITE_WAIT) != NO_ERROR ) { SDL_SetError("Couldn't wait on mutex"); return -1; } return(0); } /* Unlock the mutex */ DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex) { if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } if ( DosReleaseMutexSem(mutex->hmtxID) != NO_ERROR ) { SDL_SetError("Couldn't release mutex"); return -1; } return(0); }