Mercurial > sdl-ios-xcode
view README.SVN @ 4085:51486c979189 SDL-1.2
> Hi Ryan,
> I checked the list you linked to, but did not see any reference to whether
> the Win32 window centering bug was fixed... Has that been addressed at all?
> I refer to the bug where, unless one has globally set the
> SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
> will be centered. Subsequent calls to SetVideoMode will create a window tha
t
> shares the same upper-left corner location.
I'm working on that now, thanks for reporting it. What I'm doing is if the
width and height are the same, I'm leaving the window position alone, but if
they're different they will respect the positioning environment variables.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 Jul 2007 03:25:40 +0000 |
parents | 1c291c47cf1e |
children | dc726b233f5f |
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The latest development version of SDL is available via Subversion. Subversion allows you to get up-to-the-minute fixes and enhancements; as a developer works on a source tree, you can use svn to mirror that source tree instead of waiting for an official release. Please look at the Subversion website ( http://subversion.tigris.org/ ) for more information on using svn, where you can also download software for MacOS, Windows, and Unix systems. svn checkout http://svn.libsdl.org/branches/SDL-1.2 If you are building SDL with an IDE, you will need to copy the file include/SDL_config.h.default to include/SDL_config.h before building. If you are building SDL via configure, you will need to run autogen.sh before running configure. There is a web interface to the subversion repository at: http://www.libsdl.org/cgi/viewvc.cgi