view src/thread/epoc/SDL_sysmutex.cpp @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 92947e3a18db
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
    SDL_sysmutex.cpp

    Epoc version by Markus Mertama (w@iki.fi)
*/


/* Mutex functions using the Win32 API */

#include<e32std.h>

#include "SDL_error.h"
#include "SDL_mutex.h"



struct SDL_mutex
    {
    TInt handle;
    };

extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*);

TInt NewMutex(const TDesC& aName, TAny* aPtr1, TAny*)
    {
    return ((RMutex*)aPtr1)->CreateGlobal(aName);
    }

/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
    RMutex rmutex;

    TInt status = CreateUnique(NewMutex, &rmutex, NULL);
	if(status != KErrNone)
	    {
			SDL_SetError("Couldn't create mutex");
		}
    SDL_mutex* mutex = new /*(ELeave)*/ SDL_mutex;
    mutex->handle = rmutex.Handle();
	return(mutex);
}

/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
	if ( mutex ) 
	{
    RMutex rmutex;
    rmutex.SetHandle(mutex->handle);
	rmutex.Signal();
	rmutex.Close();
	delete(mutex);
    mutex = NULL;
	}
}

/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
	if ( mutex == NULL ) {
		SDL_SetError("Passed a NULL mutex");
		return -1;
	}
    RMutex rmutex;
    rmutex.SetHandle(mutex->handle);
	rmutex.Wait(); 
	return(0);
}

/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
	if ( mutex == NULL ) {
		SDL_SetError("Passed a NULL mutex");
		return -1;
	}
	RMutex rmutex;
    rmutex.SetHandle(mutex->handle);
	rmutex.Signal();
	return(0);
}