view docs/html/sdlwaitevent.html @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 355632dca928
children
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>SDL_WaitEvent</H1
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>Name</H2
>SDL_WaitEvent&nbsp;--&nbsp;Waits indefinitely for the next available event.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
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>int <B
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>SDL_WaitEvent</B
></CODE
>(SDL_Event *event);</CODE
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><H2
>Description</H2
><P
>Waits indefinitely for the next available event, returning 
<SPAN
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>1</SPAN
>, or <SPAN
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>0</SPAN
> if there was 
an error while waiting for events.  </P
><P
>If <TT
CLASS="PARAMETER"
><I
>event</I
></TT
> is not <TT
CLASS="LITERAL"
>NULL</TT
>, the next 
event is removed from the queue and stored in that area.</P
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>SDL_Event</SPAN
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>,
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>SDL_PollEvent</TT
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