view docs/html/sdlvideoinfo.html @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 355632dca928
children
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><H1
><A
NAME="SDLVIDEOINFO"
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>SDL_VideoInfo</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN3390"
></A
><H2
>Name</H2
>SDL_VideoInfo&nbsp;--&nbsp;Video Target information</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3393"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint32 hw_available:1;
  Uint32 wm_available:1;
  Uint32 blit_hw:1;
  Uint32 blit_hw_CC:1;
  Uint32 blit_hw_A:1;
  Uint32 blit_sw:1;
  Uint32 blit_sw_CC:1;
  Uint32 blit_sw_A:1;
  Uint32 blit_fill;
  Uint32 video_mem;
  SDL_PixelFormat *vfmt;
} SDL_VideoInfo;</PRE
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><A
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><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
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><TT
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><I
>hw_available</I
></TT
></TD
><TD
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>Is it possible to create hardware surfaces?</TD
></TR
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><TT
CLASS="STRUCTFIELD"
><I
>wm_available</I
></TT
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><TD
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>Is there a window manager available</TD
></TR
><TR
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><TT
CLASS="STRUCTFIELD"
><I
>blit_hw</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Are hardware to hardware blits accelerated?</TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_hw_CC</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Are hardware to hardware colorkey blits accelerated?</TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_hw_A</I
></TT
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><TD
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>Are hardware to hardware alpha blits accelerated?</TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_sw</I
></TT
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><TD
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>Are software to hardware blits accelerated?</TD
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><TR
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><TT
CLASS="STRUCTFIELD"
><I
>blit_sw_CC</I
></TT
></TD
><TD
ALIGN="LEFT"
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>Are software to hardware colorkey blits accelerated?</TD
></TR
><TR
><TD
ALIGN="LEFT"
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><TT
CLASS="STRUCTFIELD"
><I
>blit_sw_A</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Are software to hardware alpha blits accelerated?</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>blit_fill</I
></TT
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><TD
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>Are color fills accelerated?</TD
></TR
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><TT
CLASS="STRUCTFIELD"
><I
>video_mem</I
></TT
></TD
><TD
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>Total amount of video memory in Kilobytes</TD
></TR
><TR
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><TT
CLASS="STRUCTFIELD"
><I
>vfmt</I
></TT
></TD
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><A
HREF="sdlpixelformat.html"
>Pixel format</A
> of the video device</TD
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><A
NAME="AEN3446"
></A
><H2
>Description</H2
><P
>This (read-only) structure is returned by <A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
>. It contains information on either the 'best' available mode  (if called before <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>) or the current video mode.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
>,
<A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
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