view docs/html/sdlquitsubsystem.html @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 355632dca928
children
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>SDL_QuitSubSystem</H1
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><H2
>Name</H2
>SDL_QuitSubSystem&nbsp;--&nbsp;Shut down a subsystem</DIV
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
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>void <B
CLASS="FSFUNC"
>SDL_QuitSubSystem</B
></CODE
>(Uint32 flags);</CODE
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><H2
>Description</H2
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><TT
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>SDL_QuitSubSystem</TT
> allows you to shut down a subsystem that has been previously initialized by <A
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><TT
CLASS="FUNCTION"
>SDL_Init</TT
></A
> or <A
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><TT
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>SDL_InitSubSystem</TT
></A
>. The <TT
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><I
>flags</I
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> tells <TT
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>SDL_QuitSubSystem</TT
> which subsystems to shut down, it uses the same values that are passed to <A
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>SDL_Quit</TT
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>,
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>SDL_Init</TT
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><TT
CLASS="FUNCTION"
>SDL_InitSubSystem</TT
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