view docs/html/sdlgetgammaramp.html @ 1643:51038e80ae59

More general fix for bug #189 The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Apr 2006 06:47:23 +0000
parents 355632dca928
children
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>SDL_GetGammaRamp</H1
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>Name</H2
>SDL_GetGammaRamp&nbsp;--&nbsp;Gets the color gamma lookup tables for the display</DIV
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>#include "SDL.h"</PRE
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><CODE
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>int <B
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>SDL_GetGammaRamp</B
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>(Uint16 *redtable, Uint16 *greentable, Uint16 *bluetable);</CODE
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>Description</H2
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>Gets the gamma translation lookup tables currently used by the display.
Each table is an array of 256 Uint16 values.</P
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>Not all display hardware is able to change gamma.</P
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>Return Value</H2
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>Returns -1 on error.</P
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>SDL_SetGamma</A
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