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view docs/html/sdlsemwaittimeout.html @ 883:50f5a29c6a17
Date: Sat, 10 Apr 2004 02:25:33 -0400
From: Glenn Maynard
To: sdl@libsdl.org
Subject: [SDL] SDL_SetVideoMode() failing and not setting an error (patch)
Running an OpenGL SDL application off 1.2.7, at SDL_InitSubSystem(SDL_INIT_VIDEO) time:
Warning: Unable to initialize AAlib mouseUsing AAlib driver: Slang driver 1.0 (slang)
SDL_SetVideoMode then fails; SDL_GetError() returns "".
The installation problem is straightforward: X (the higher priority
driver) isn't running, so SDL is falling back on aalib. However,
no error is being set when aalib fails to initialize. This also
happens with the svgalib driver.
SDL_video.c line ~653 sets mode to NULL, since aalib didn't return an
OpenGL surface. Line ~711 ("failed setting a video mode") returns NULL.
The attached patch sets an error. It's a horrible, useless error
message--it should really say eg. "aalib does not support OpenGL"; this
should probably be done earlier in the individual drivers, too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Apr 2004 19:54:40 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SemWaitTimeout</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Multi-threaded Programming" HREF="thread.html"><LINK REL="PREVIOUS" TITLE="SDL_SemTryWait" HREF="sdlsemtrywait.html"><LINK REL="NEXT" TITLE="SDL_SemPost" HREF="sdlsempost.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsemtrywait.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsempost.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSEMWAITTIMEOUT" ></A >SDL_SemWaitTimeout</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8120" ></A ><H2 >Name</H2 >SDL_SemWaitTimeout -- Lock a semaphore, but only wait up to a specified maximum time.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8123" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN8124" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h" #include "SDL_thread.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_SemWaitTimeout</B ></CODE >(SDL_sem *sem, Uint32 timeout);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8130" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_SemWaitTimeout()</TT > is a varient of <A HREF="sdlsemwait.html" >SDL_SemWait</A > with a maximum timeout value. If the value of the semaphore pointed to by <TT CLASS="PARAMETER" ><I >sem</I ></TT > is positive (greater than zero) it will atomically decrement the semaphore value and return 0, otherwise it will wait up to <TT CLASS="PARAMETER" ><I >timeout</I ></TT > milliseconds trying to lock the semaphore. This function is to be avoided if possible since on some platforms it is implemented by polling the semaphore every millisecond in a busy loop.</P ><P >After <TT CLASS="FUNCTION" >SDL_SemWaitTimeout()</TT > is successful, the semaphore can be released and its count atomically incremented by a successful call to <A HREF="sdlsempost.html" >SDL_SemPost</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8140" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > if the semaphore was successfully locked or either <SPAN CLASS="RETURNVALUE" >SDL_MUTEX_TIMEDOUT</SPAN > or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if the timeout period was exceeded or there was an error, respectivly.</P ><P >If the semaphore was not successfully locked, the semaphore will be unchanged.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8147" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >res = SDL_SemWaitTimeout(my_sem, WAIT_TIMEOUT_MILLISEC); if (res == SDL_MUTEX_TIMEDOUT) { return TRY_AGAIN; } if (res == -1) { return WAIT_ERROR; } ... SDL_SemPost(my_sem);</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8151" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlcreatesemaphore.html" ><TT CLASS="FUNCTION" >SDL_CreateSemaphore</TT ></A >, <A HREF="sdldestroysemaphore.html" ><TT CLASS="FUNCTION" >SDL_DestroySemaphore</TT ></A >, <A HREF="sdlsemwait.html" ><TT CLASS="FUNCTION" >SDL_SemWait</TT ></A >, <A HREF="sdlsemtrywait.html" ><TT CLASS="FUNCTION" >SDL_SemTryWait</TT ></A >, <A HREF="sdlsempost.html" ><TT CLASS="FUNCTION" >SDL_SemPost</TT ></A >, <A HREF="sdlsemvalue.html" ><TT CLASS="FUNCTION" >SDL_SemValue</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsemtrywait.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsempost.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SemTryWait</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="thread.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SemPost</TD ></TR ></TABLE ></DIV ></BODY ></HTML >