Mercurial > sdl-ios-xcode
view docs/html/sdllistmodes.html @ 883:50f5a29c6a17
Date: Sat, 10 Apr 2004 02:25:33 -0400
From: Glenn Maynard
To: sdl@libsdl.org
Subject: [SDL] SDL_SetVideoMode() failing and not setting an error (patch)
Running an OpenGL SDL application off 1.2.7, at SDL_InitSubSystem(SDL_INIT_VIDEO) time:
Warning: Unable to initialize AAlib mouseUsing AAlib driver: Slang driver 1.0 (slang)
SDL_SetVideoMode then fails; SDL_GetError() returns "".
The installation problem is straightforward: X (the higher priority
driver) isn't running, so SDL is falling back on aalib. However,
no error is being set when aalib fails to initialize. This also
happens with the svgalib driver.
SDL_video.c line ~653 sets mode to NULL, since aalib didn't return an
OpenGL surface. Line ~711 ("failed setting a video mode") returns NULL.
The attached patch sets an error. It's a horrible, useless error
message--it should really say eg. "aalib does not support OpenGL"; this
should probably be done earlier in the individual drivers, too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Apr 2004 19:54:40 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_ListModes</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_VideoDriverName" HREF="sdlvideodrivername.html"><LINK REL="NEXT" TITLE="SDL_VideoModeOK" HREF="sdlvideomodeok.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlvideodrivername.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlvideomodeok.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLLISTMODES" ></A >SDL_ListModes</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1159" ></A ><H2 >Name</H2 >SDL_ListModes -- Returns a pointer to an array of available screen dimensions for the given format and video flags</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1162" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1163" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >SDL_Rect **<B CLASS="FSFUNC" >SDL_ListModes</B ></CODE >(SDL_PixelFormat *format, Uint32 flags);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1169" ></A ><H2 >Description</H2 ><P >Return a pointer to an array of available screen dimensions for the given format and video flags, sorted largest to smallest. Returns <TT CLASS="LITERAL" >NULL</TT > if there are no dimensions available for a particular format, or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if any dimension is okay for the given format.</P ><P >If <TT CLASS="PARAMETER" ><I >format</I ></TT > is <TT CLASS="LITERAL" >NULL</TT >, the mode list will be for the format returned by <A HREF="sdlgetvideoinfo.html" >SDL_GetVideoInfo()</A >-><TT CLASS="STRUCTFIELD" ><I >vfmt</I ></TT >. The <TT CLASS="PARAMETER" ><I >flag</I ></TT > parameter is an OR'd combination of <A HREF="sdlsurface.html" >surface</A > flags. The flags are the same as those used <A HREF="sdlsetvideomode.html" ><TT CLASS="FUNCTION" >SDL_SetVideoMode</TT ></A > and they play a strong role in deciding what modes are valid. For instance, if you pass <TT CLASS="LITERAL" >SDL_HWSURFACE</TT > as a flag only modes that support hardware video surfaces will be returned.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1184" ></A ><H2 >Example</H2 ><PRE CLASS="PROGRAMLISTING" >SDL_Rect **modes; int i; . . . /* Get available fullscreen/hardware modes */ modes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); /* Check is there are any modes available */ if(modes == (SDL_Rect **)0){ printf("No modes available!\n"); exit(-1); } /* Check if our resolution is restricted */ if(modes == (SDL_Rect **)-1){ printf("All resolutions available.\n"); } else{ /* Print valid modes */ printf("Available Modes\n"); for(i=0;modes[i];++i) printf(" %d x %d\n", modes[i]->w, modes[i]->h); } . .</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1187" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlsetvideomode.html" ><TT CLASS="FUNCTION" >SDL_SetVideoMode</TT ></A >, <A HREF="sdlgetvideoinfo.html" ><TT CLASS="FUNCTION" >SDL_GetVideoInfo</TT ></A >, <A HREF="sdlrect.html" ><SPAN CLASS="STRUCTNAME" >SDL_Rect</SPAN ></A >, <A HREF="sdlpixelformat.html" ><SPAN CLASS="STRUCTNAME" >SDL_PixelFormat</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlvideodrivername.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlvideomodeok.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_VideoDriverName</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_VideoModeOK</TD ></TR ></TABLE ></DIV ></BODY ></HTML >