Mercurial > sdl-ios-xcode
view SDL.spec.in @ 883:50f5a29c6a17
Date: Sat, 10 Apr 2004 02:25:33 -0400
From: Glenn Maynard
To: sdl@libsdl.org
Subject: [SDL] SDL_SetVideoMode() failing and not setting an error (patch)
Running an OpenGL SDL application off 1.2.7, at SDL_InitSubSystem(SDL_INIT_VIDEO) time:
Warning: Unable to initialize AAlib mouseUsing AAlib driver: Slang driver 1.0 (slang)
SDL_SetVideoMode then fails; SDL_GetError() returns "".
The installation problem is straightforward: X (the higher priority
driver) isn't running, so SDL is falling back on aalib. However,
no error is being set when aalib fails to initialize. This also
happens with the svgalib driver.
SDL_video.c line ~653 sets mode to NULL, since aalib didn't return an
OpenGL surface. Line ~711 ("failed setting a video mode") returns NULL.
The attached patch sets an error. It's a horrible, useless error
message--it should really say eg. "aalib does not support OpenGL"; this
should probably be done earlier in the individual drivers, too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Apr 2004 19:54:40 +0000 |
parents | daa944f00154 |
children | 5fb02068b648 |
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%define name @PACKAGE@ %define version @VERSION@ %define release 1 Summary: Simple DirectMedia Layer Name: %{name} Version: %{version} Release: %{release} Source0: %{name}-%{version}.tar.gz URL: http://www.libsdl.org/ Copyright: LGPL Group: System Environment/Libraries BuildRoot: /var/tmp/%{name}-buildroot Prefix: %{_prefix} Provides: libSDL-1.1.so.0 %description This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. %package devel Summary: Libraries, includes and more to develop SDL applications. Group: Development/Libraries Requires: %{name} %description devel This is the Simple DirectMedia Layer, a generic API that provides low level access to audio, keyboard, mouse, and display framebuffer across multiple platforms. This is the libraries, include files and other resources you can use to develop SDL applications. %prep rm -rf ${RPM_BUILD_ROOT} %setup -q %build CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-svga --disable-video-ggi --disable-video-aalib --disable-debug --enable-dlopen --enable-esd-shared --enable-arts-shared --disable-alsa make %install rm -rf $RPM_BUILD_ROOT make install prefix=$RPM_BUILD_ROOT/%{prefix} ln -s libSDL-1.2.so.0 $RPM_BUILD_ROOT/%{prefix}/lib/libSDL-1.1.so.0 %clean rm -rf $RPM_BUILD_ROOT %files %defattr(-,root,root) %doc README-SDL.txt COPYING CREDITS BUGS %{prefix}/lib/lib*.so.* %files devel %defattr(-,root,root) %doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html %doc docs/index.html docs/html %{prefix}/bin/*-config %{prefix}/lib/lib*.a %{prefix}/lib/lib*.la %{prefix}/lib/lib*.so %{prefix}/include/SDL/ %{prefix}/man/man3/* %{prefix}/share/aclocal/* %changelog * Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org> - Re-integrated spec file into SDL distribution - 'name' and 'version' come from configure - Some of the documentation is devel specific - Removed SMP support from %build - it doesn't work with libtool anyway * Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com> - Hacked Mandrake sdl spec to build 1.1 * Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com> - Build Release * Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com> - Add symlink for libSDL-1.0.so.0 required by sdlbomber - Added docs * Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com> - v 1.0.0 * Mon Nov 1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com> - First spec file for Mandrake distribution. # end of file