view test/.cvsignore @ 1036:50f4e7e4d117

[SDL] [PATCH] fix FB_VideoQuit for ia64 Jesse Barnes Fri Jan 14 11:13:54 PST 2005 I noticed that on my ia64 machine when SDL_Quit was called, the machine would hang in weird ways. It turned out to be caused by a machine check in the memset() call near the top of FB_VideoQuit. Generally memset shouldn't be used on I/O regions like the framebuffer or other I/O device memory (the Linux kernel has special routines for dealing with I/O memory), so I changed the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and SDL_Quit now works properly. The change should probably be made unconditional though since doing one byte at a time is the only way to be portable, afaik.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 18:03:54 +0000
parents 700c9c5c923b
children e6a82dcdce09
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Makefile.in
Makefile
configure
config.cache
config.log
config.status
autom4te*
aclocal.m4
checkkeys
graywin
loopwave
testalpha
testbitmap
testcdrom
testcpuinfo
testerror
testgamma
testgl
testhread
testjoystick
testkeys
testlock
testoverlay
testoverlay2
testpalette
testsem
testsprite
testtimer
testtypes
testver
testvidinfo
testwin
testwm
threadwin