Mercurial > sdl-ios-xcode
view src/timer/macos/SDL_MPWtimer.c @ 1036:50f4e7e4d117
[SDL] [PATCH] fix FB_VideoQuit for ia64
Jesse Barnes
Fri Jan 14 11:13:54 PST 2005
I noticed that on my ia64 machine when SDL_Quit was called, the machine would
hang in weird ways. It turned out to be caused by a machine check in the
memset() call near the top of FB_VideoQuit. Generally memset shouldn't be
used on I/O regions like the framebuffer or other I/O device memory (the
Linux kernel has special routines for dealing with I/O memory), so I changed
the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
SDL_Quit now works properly. The change should probably be made
unconditional though since doing one byte at a time is the only way to be
portable, afaik.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2005 18:03:54 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <Types.h> #include <Timer.h> #include <OSUtils.h> #include <Gestalt.h> #include <Processes.h> #include <LowMem.h> #include "SDL_timer.h" #include "SDL_timer_c.h" #define MS_PER_TICK (1000/60) /* MacOS tick = 1/60 second */ /* Note: This is only a step above the original 1/60s implementation. * For a good implementation, see FastTimes.[ch], by Matt Slot. */ #define USE_MICROSECONDS #define WideTo64bit(w) (*(UInt64 *) &(w)) UInt64 start; void SDL_StartTicks(void) { #ifdef USE_MICROSECONDS UnsignedWide now; Microseconds(&now); start = WideTo64bit(now); #else /* FIXME: Should we implement a wrapping algorithm, like Win32? */ #endif } Uint32 SDL_GetTicks(void) { #ifdef USE_MICROSECONDS UnsignedWide now; Microseconds(&now); return (Uint32)((WideTo64bit(now)-start)/1000); #else return(LMGetTicks()*MS_PER_TICK); #endif } void SDL_Delay(Uint32 ms) { #ifdef USE_MICROSECONDS Uint32 end_ms; end_ms = SDL_GetTicks() + ms; do { /* FIXME: Yield CPU? */ ; } while ( SDL_GetTicks() < end_ms ); #else UInt32 unused; /* MJS */ Delay(ms/MS_PER_TICK, &unused); #endif } /* Data to handle a single periodic alarm */ typedef struct _ExtendedTimerRec { TMTask tmTask; ProcessSerialNumber taskPSN; } ExtendedTimerRec, *ExtendedTimerPtr; static ExtendedTimerRec gExtendedTimerRec; int SDL_SYS_TimerInit(void) { /* We don't need a setup? */ return(0); } void SDL_SYS_TimerQuit(void) { /* We don't need a cleanup? */ return; } /* Our Stub routine to set up and then call the real routine. */ pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr) { Uint32 ms; WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN); ms = SDL_alarm_callback(SDL_alarm_interval); if ( ms ) { SDL_alarm_interval = ROUND_RESOLUTION(ms); PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); } else { SDL_alarm_interval = 0; } } int SDL_SYS_StartTimer(void) { /* * Configure the global structure that stores the timing information. */ gExtendedTimerRec.tmTask.qLink = NULL; gExtendedTimerRec.tmTask.qType = 0; gExtendedTimerRec.tmTask.tmAddr = NewTimerUPP(TimerCallbackProc); gExtendedTimerRec.tmTask.tmCount = 0; gExtendedTimerRec.tmTask.tmWakeUp = 0; gExtendedTimerRec.tmTask.tmReserved = 0; GetCurrentProcess(&gExtendedTimerRec.taskPSN); /* Install the task record */ InsXTime((QElemPtr)&gExtendedTimerRec.tmTask); /* Go! */ PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); return(0); } void SDL_SYS_StopTimer(void) { RmvTime((QElemPtr)&gExtendedTimerRec.tmTask); }