Mercurial > sdl-ios-xcode
view src/thread/Makefile.am @ 1036:50f4e7e4d117
[SDL] [PATCH] fix FB_VideoQuit for ia64
Jesse Barnes
Fri Jan 14 11:13:54 PST 2005
I noticed that on my ia64 machine when SDL_Quit was called, the machine would
hang in weird ways. It turned out to be caused by a machine check in the
memset() call near the top of FB_VideoQuit. Generally memset shouldn't be
used on I/O regions like the framebuffer or other I/O device memory (the
Linux kernel has special routines for dealing with I/O memory), so I changed
the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
SDL_Quit now works properly. The change should probably be made
unconditional though since doing one byte at a time is the only way to be
portable, afaik.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2005 18:03:54 +0000 |
parents | 623b453a3219 |
children |
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## Makefile.am for the SDL thread library noinst_LTLIBRARIES = libthread.la ARCH_SUBDIRS = $(srcdir)/generic \ $(srcdir)/amigaos \ $(srcdir)/beos \ $(srcdir)/bsdi \ $(srcdir)/dc \ $(srcdir)/epoc \ $(srcdir)/irix \ $(srcdir)/linux \ $(srcdir)/pth \ $(srcdir)/win32 # Older versions of Linux require an asm clone() implementation if USE_CLONE THREAD_ASM_SRC = linux/clone.S else THREAD_ASM_SRC = endif COMMON_SRCS = \ SDL_systhread.h \ SDL_thread.c \ SDL_thread_c.h ARCH_SRCS = \ SDL_systhread.c \ SDL_systhread_c.h \ SDL_sysmutex.c \ SDL_sysmutex_c.h \ SDL_syssem.c \ SDL_syssem_c.h \ SDL_syscond.c \ SDL_syscond_c.h \ $(THREAD_ASM_SRC) libthread_la_SOURCES = $(COMMON_SRCS) $(ARCH_SRCS) ## Let automake know that it shouldn't distribute linked sources BUILT_SOURCES = $(ARCH_SRCS) ## Let automake know that it should remove these for distribution DISTCLEANFILES = $(ARCH_SRCS) # The architecture specific directories need to be copied into place # when building a distribution. dist-hook: (cd $(distdir) && rm -f $(BUILT_SOURCES)) cp -rp $(ARCH_SUBDIRS) $(distdir) (cd $(distdir) && rm -rf `find . -name CVS`)