view src/main/macosx/Makefile.am @ 1036:50f4e7e4d117

[SDL] [PATCH] fix FB_VideoQuit for ia64 Jesse Barnes Fri Jan 14 11:13:54 PST 2005 I noticed that on my ia64 machine when SDL_Quit was called, the machine would hang in weird ways. It turned out to be caused by a machine check in the memset() call near the top of FB_VideoQuit. Generally memset shouldn't be used on I/O regions like the framebuffer or other I/O device memory (the Linux kernel has special routines for dealing with I/O memory), so I changed the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and SDL_Quit now works properly. The change should probably be made unconditional though since doing one byte at a time is the only way to be portable, afaik.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 18:03:54 +0000
parents 91a5db3e930a
children
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# On OS X, install the SDLMain.nib.
# We use an ugly hack to force the creation of the
# destination dir, maybe somebody with more automake
# experience knows how to do this properly?

if TARGET_MACOSX
hackhacknibdatadir = $(nibdatadir)/SDLMain.nib
hackhacknibdata_DATA = info.nib

nibdatadir = $(datadir)/sdl
nibdata_DATA =			\
	SDLMain.nib/classes.nib	\
	SDLMain.nib/info.nib	\
	SDLMain.nib/objects.nib	\
	Info.plist
endif

EXTRA_DIST = SDLMain.h SDLMain.m info.nib

# The nib and exports directories need to be copied into place
# when building a distribution.
dist-hook:
	cp -rp SDLMain.nib $(distdir)
	cp -rp exports $(distdir)
	(cd $(distdir) && rm -rf `find . -name CVS`)