Mercurial > sdl-ios-xcode
view src/main/macosx/Makefile.am @ 1036:50f4e7e4d117
[SDL] [PATCH] fix FB_VideoQuit for ia64
Jesse Barnes
Fri Jan 14 11:13:54 PST 2005
I noticed that on my ia64 machine when SDL_Quit was called, the machine would
hang in weird ways. It turned out to be caused by a machine check in the
memset() call near the top of FB_VideoQuit. Generally memset shouldn't be
used on I/O regions like the framebuffer or other I/O device memory (the
Linux kernel has special routines for dealing with I/O memory), so I changed
the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
SDL_Quit now works properly. The change should probably be made
unconditional though since doing one byte at a time is the only way to be
portable, afaik.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2005 18:03:54 +0000 |
parents | 91a5db3e930a |
children |
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# On OS X, install the SDLMain.nib. # We use an ugly hack to force the creation of the # destination dir, maybe somebody with more automake # experience knows how to do this properly? if TARGET_MACOSX hackhacknibdatadir = $(nibdatadir)/SDLMain.nib hackhacknibdata_DATA = info.nib nibdatadir = $(datadir)/sdl nibdata_DATA = \ SDLMain.nib/classes.nib \ SDLMain.nib/info.nib \ SDLMain.nib/objects.nib \ Info.plist endif EXTRA_DIST = SDLMain.h SDLMain.m info.nib # The nib and exports directories need to be copied into place # when building a distribution. dist-hook: cp -rp SDLMain.nib $(distdir) cp -rp exports $(distdir) (cd $(distdir) && rm -rf `find . -name CVS`)