view src/joystick/Makefile.am @ 1036:50f4e7e4d117

[SDL] [PATCH] fix FB_VideoQuit for ia64 Jesse Barnes Fri Jan 14 11:13:54 PST 2005 I noticed that on my ia64 machine when SDL_Quit was called, the machine would hang in weird ways. It turned out to be caused by a machine check in the memset() call near the top of FB_VideoQuit. Generally memset shouldn't be used on I/O regions like the framebuffer or other I/O device memory (the Linux kernel has special routines for dealing with I/O memory), so I changed the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and SDL_Quit now works properly. The change should probably be made unconditional though since doing one byte at a time is the only way to be portable, afaik.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 18:03:54 +0000
parents 550bccdf04bd
children
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## Makefile.am for the SDL joystick library

noinst_LTLIBRARIES = libjoystick.la

# Define which subdirectories need to be built
SUBDIRS = @JOYSTICK_SUBDIRS@
DIST_SUBDIRS = dummy amigaos beos bsd darwin dc linux macos mint riscos win32

DRIVERS = @JOYSTICK_DRIVERS@

# Include the architecture-independent sources
COMMON_SRCS =			\
	SDL_joystick.c		\
	SDL_joystick_c.h	\
	SDL_sysjoystick.h

libjoystick_la_SOURCES = $(COMMON_SRCS)
libjoystick_la_LIBADD = $(DRIVERS)
libjoystick_la_DEPENDENCIES = $(DRIVERS)