Mercurial > sdl-ios-xcode
view src/endian/SDL_endian.c @ 1036:50f4e7e4d117
[SDL] [PATCH] fix FB_VideoQuit for ia64
Jesse Barnes
Fri Jan 14 11:13:54 PST 2005
I noticed that on my ia64 machine when SDL_Quit was called, the machine would
hang in weird ways. It turned out to be caused by a machine check in the
memset() call near the top of FB_VideoQuit. Generally memset shouldn't be
used on I/O regions like the framebuffer or other I/O device memory (the
Linux kernel has special routines for dealing with I/O memory), so I changed
the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
SDL_Quit now works properly. The change should probably be made
unconditional though since doing one byte at a time is the only way to be
portable, afaik.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2005 18:03:54 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for dynamically reading and writing endian-specific values */ #include "SDL_endian.h" Uint16 SDL_ReadLE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE16(value)); } Uint16 SDL_ReadBE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE16(value)); } Uint32 SDL_ReadLE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE32(value)); } Uint32 SDL_ReadBE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE32(value)); } Uint64 SDL_ReadLE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE64(value)); } Uint64 SDL_ReadBE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE64(value)); } int SDL_WriteLE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapLE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapBE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapLE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapBE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapLE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapBE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); }