Mercurial > sdl-ios-xcode
view src/audio/mme/SDL_mmeaudio.h @ 4218:50b4ab8f8271 SDL-1.2
Fixed bug #778
Derek Weitzel 2009-08-11 12:17:09 PDT
Window Manager: xorg-x11-twm-1.0.1-3.1
Running through Xdmx. The same application could expand to the full screen
using GLUT (freeglut).
Overview:
While running on a very high resolution display, discovered the maximium width
of the window is 4096.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 09:47:53 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer */ #ifndef _SDL_lowaudio_h #define _SDL_lowaudio_h #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this #define NUM_BUFFERS 2 struct SharedMem { HWAVEOUT sound; WAVEHDR wHdr[NUM_BUFFERS]; PCMWAVEFORMAT wFmt; }; struct SDL_PrivateAudioData { Uint8 *mixbuf; /* The raw allocated mixing buffer */ struct SharedMem *shm; int next_buffer; }; #define shm (this->hidden->shm) #define mixbuf (this->hidden->mixbuf) #define next_buffer (this->hidden->next_buffer) /* Old variable names */ #endif /* _SDL_lowaudio_h */