Mercurial > sdl-ios-xcode
view src/thread/pth/SDL_sysmutex_c.h @ 941:5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
From: Richard Smith
Subject: Re: [SDL] Disableing color depth and mode searching
> Also, I should add that a quick way to get the desired effect is to
> #define BROKEN_MODES on top of the SDL_fbvideo.c file.
>
Ah yes, I see that looks like that will do what I need. Curious as to
why this is a #define and not an enviroment variable like the other
settings.
I would think that finding cards (or chips) with broken modes would be
the norm rather than the execption.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 11:34:24 +0000 |
parents | 1d74ddc90cb2 |
children | d910939febfa |
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#ifndef _SDL_SYSMUTEX_C_H_ #define _SDL_SYSMUTEX_C_H_ struct SDL_mutex { pth_mutex_t mutexpth_p; }; #endif /* _SDL_SYSMUTEX_C_H_ */