Mercurial > sdl-ios-xcode
view src/thread/epoc/SDL_syssem.cpp @ 941:5095c4a264aa
Date: Mon, 12 Jul 2004 14:17:47 -0500
From: Richard Smith
Subject: Re: [SDL] Disableing color depth and mode searching
> Also, I should add that a quick way to get the desired effect is to
> #define BROKEN_MODES on top of the SDL_fbvideo.c file.
>
Ah yes, I see that looks like that will do what I need. Curious as to
why this is a #define and not an enviroment variable like the other
settings.
I would think that finding cards (or chips) with broken modes would be
the norm rather than the execption.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 11:34:24 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_syssem.cpp Epoc version by Markus Mertama (w@iki.fi) */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Semaphore functions using the Win32 API */ //#include <stdio.h> //#include <stdlib.h> #include <e32std.h> #include "SDL_error.h" #include "SDL_thread.h" #define SDL_MUTEX_TIMEOUT -2 struct SDL_semaphore { TInt handle; TInt count; }; extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*); extern TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2); TInt NewSema(const TDesC& aName, TAny* aPtr1, TAny* aPtr2) { TInt value = *((TInt*) aPtr2); return ((RSemaphore*)aPtr1)->CreateGlobal(aName, value); } /* Create a semaphore */ SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { RSemaphore s; TInt status = CreateUnique(NewSema, &s, &initial_value); if(status != KErrNone) { SDL_SetError("Couldn't create semaphore"); } SDL_semaphore* sem = new /*(ELeave)*/ SDL_semaphore; sem->handle = s.Handle(); sem->count = initial_value; return(sem); } /* Free the semaphore */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( sem ) { RSemaphore sema; sema.SetHandle(sem->handle); sema.Signal(sema.Count()); sema.Close(); delete sem; sem = NULL; } } struct TInfo { TInfo(TInt aTime, TInt aHandle) : iTime(aTime), iHandle(aHandle), iVal(0) {} TInt iTime; TInt iHandle; TInt iVal; }; TBool ThreadRun(TAny* aInfo) { TInfo* info = STATIC_CAST(TInfo*, aInfo); User::After(info->iTime); RSemaphore sema; sema.SetHandle(info->iHandle); sema.Signal(); info->iVal = SDL_MUTEX_TIMEOUT; return 0; } void _WaitAll(SDL_sem *sem) { //since SemTryWait may changed the counter. //this may not be atomic, but hopes it works. RSemaphore sema; sema.SetHandle(sem->handle); sema.Wait(); while(sem->count < 0) { sema.Wait(); } } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } if ( timeout == SDL_MUTEX_MAXWAIT ) { _WaitAll(sem); return SDL_MUTEX_MAXWAIT; } RThread thread; TInfo* info = new (ELeave)TInfo(timeout, sem->handle); TInt status = CreateUnique(NewThread, &thread, info); if(status != KErrNone) return status; thread.Resume(); _WaitAll(sem); if(thread.ExitType() == EExitPending) { thread.Kill(SDL_MUTEX_TIMEOUT); } thread.Close(); return info->iVal; } int SDL_SemTryWait(SDL_sem *sem) { if(sem->count > 0) { sem->count--; } return SDL_MUTEX_TIMEOUT; } int SDL_SemWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } /* Returns the current count of the semaphore */ Uint32 SDL_SemValue(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return 0; } return sem->count; } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL sem"); return -1; } sem->count++; RSemaphore sema; sema.SetHandle(sem->handle); sema.Signal(); return 0; }