view test/picture.xbm @ 1144:509295d5a023

Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X Hi, When switching from fullscreen to windowed mode for opengl applications, the current version of SDL sets an harmless error, regarding usage of a NULL semaphore. This is due to code which tries to shut down a blitting thread, which is only started for double buffered 2d video modes, not for opengl. The attached patch fixes this. // Martin
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Sep 2005 08:36:28 +0000
parents 74212992fb08
children
line wrap: on
line source

#define picture_width 32
#define picture_height 32
static char picture_bits[] = {
   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x80, 0x01, 0x18,
   0x64, 0x6f, 0xf6, 0x26, 0x0a, 0x00, 0x00, 0x50, 0xf2, 0xff, 0xff, 0x4f,
   0x14, 0x04, 0x00, 0x28, 0x14, 0x0e, 0x00, 0x28, 0x10, 0x32, 0x00, 0x08,
   0x94, 0x03, 0x00, 0x08, 0xf4, 0x04, 0x00, 0x08, 0xb0, 0x08, 0x00, 0x08,
   0x34, 0x01, 0x00, 0x28, 0x34, 0x01, 0x00, 0x28, 0x12, 0x00, 0x40, 0x48,
   0x12, 0x20, 0xa6, 0x48, 0x14, 0x50, 0x11, 0x29, 0x14, 0x50, 0x48, 0x2a,
   0x10, 0x27, 0xac, 0x0e, 0xd4, 0x71, 0xe8, 0x0a, 0x74, 0x20, 0xa8, 0x0a,
   0x14, 0x20, 0x00, 0x08, 0x10, 0x50, 0x00, 0x08, 0x14, 0x00, 0x00, 0x28,
   0x14, 0x00, 0x00, 0x28, 0xf2, 0xff, 0xff, 0x4f, 0x0a, 0x00, 0x00, 0x50,
   0x64, 0x6f, 0xf6, 0x26, 0x18, 0x80, 0x01, 0x18, 0x00, 0x00, 0x00, 0x00,
   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};