Mercurial > sdl-ios-xcode
view src/thread/pth/SDL_systhread.c @ 1144:509295d5a023
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X
Hi,
When switching from fullscreen to windowed mode for opengl applications,
the current version of SDL sets an harmless error, regarding usage of a
NULL semaphore. This is due to code which tries to shut down a blitting
thread, which is only started for double buffered 2d video modes, not for
opengl. The attached patch fixes this.
// Martin
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 27 Sep 2005 08:36:28 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * GNU pth threads * * Patrice Mandin */ #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_systhread.h" #include <signal.h> #include <pth.h> /* List of signals to mask in the subthreads */ static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; static void *RunThread(void *data) { SDL_RunThread(data); pth_exit((void*)0); return((void *)0); /* Prevent compiler warning */ } int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { pth_attr_t type; /* Create a new attribute */ type = pth_attr_new(); if ( type == NULL ) { SDL_SetError("Couldn't initialize pth attributes"); return(-1); } pth_attr_set(type, PTH_ATTR_JOINABLE, TRUE); /* Create the thread and go! */ thread->handle = pth_spawn(type, RunThread, args); if ( thread->handle == NULL ) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { int i; sigset_t mask; int oldstate; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for ( i=0; sig_list[i]; ++i ) { sigaddset(&mask, sig_list[i]); } pth_sigmask(SIG_BLOCK, &mask, 0); /* Allow ourselves to be asynchronously cancelled */ pth_cancel_state(PTH_CANCEL_ASYNCHRONOUS, &oldstate); } /* WARNING: This may not work for systems with 64-bit pid_t */ Uint32 SDL_ThreadID(void) { return((Uint32)pth_self()); } void SDL_SYS_WaitThread(SDL_Thread *thread) { pth_join(thread->handle, 0); } void SDL_SYS_KillThread(SDL_Thread *thread) { pth_cancel(thread->handle); pth_join(thread->handle, NULL); }