Mercurial > sdl-ios-xcode
view src/cdrom/macosx/Makefile.am @ 1144:509295d5a023
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X
Hi,
When switching from fullscreen to windowed mode for opengl applications,
the current version of SDL sets an harmless error, regarding usage of a
NULL semaphore. This is due to code which tries to shut down a blitting
thread, which is only started for double buffered 2d video modes, not for
opengl. The attached patch fixes this.
// Martin
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 27 Sep 2005 08:36:28 +0000 |
parents | 71a2648acc75 |
children |
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## Makefile.am for the Mac OS X cdrom driver for SDL noinst_LTLIBRARIES = libcdrom_macosx.la libcdrom_macosx_la_SOURCES = $(SRCS) # The SDL cdrom driver sources SRCS = \ SDL_syscdrom_c.h \ SDL_syscdrom.c \ AudioFilePlayer.h \ AudioFilePlayer.c \ AudioFileReaderThread.c \ SDLOSXCAGuard.c \ CDPlayer.h \ CDPlayer.c