Mercurial > sdl-ios-xcode
view src/cdrom/Makefile.am @ 1144:509295d5a023
Date: Sun, 11 Sep 2005 14:41:07 +0300 (EEST)
From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st>
To: sdl@libsdl.org
Subject: [SDL] [PATCH] Switching between fullscreen/windowed on OS X
Hi,
When switching from fullscreen to windowed mode for opengl applications,
the current version of SDL sets an harmless error, regarding usage of a
NULL semaphore. This is due to code which tries to shut down a blitting
thread, which is only started for double buffered 2d video modes, not for
opengl. The attached patch fixes this.
// Martin
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 27 Sep 2005 08:36:28 +0000 |
parents | faaa676b20ef |
children |
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## Makefile.am for the SDL cdrom library noinst_LTLIBRARIES = libcdrom.la # Define which subdirectories need to be built SUBDIRS = @CDROM_SUBDIRS@ DIST_SUBDIRS = \ aix \ beos \ bsdi \ dc \ dummy \ freebsd \ linux \ macos \ macosx \ mint \ openbsd \ osf \ qnx \ win32 DRIVERS = @CDROM_DRIVERS@ # Include the architecture-independent sources COMMON_SRCS = \ SDL_cdrom.c \ SDL_syscdrom.h libcdrom_la_SOURCES = $(COMMON_SRCS) libcdrom_la_LIBADD = $(DRIVERS) libcdrom_la_DEPENDENCIES = $(DRIVERS)