Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_mouse_c.h @ 3914:4fd12011d8d6 SDL-1.2
Quartz code should use F13, F14, and F15 keys instead of PrintScreen,
ScrollLock, and Pause, since that's what's on the standard Apple keyboards
(minus the laptops, which have neither set). Ideally we'll find a better way
to distinguish this...the keys being replaced would be correct on a USB
keyboard for Windows. Sigh.
Fixes Bugzilla #301.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 14 Feb 2007 10:23:23 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_MOUSE_H__ #define __SDL_PH_MOUSE_H__ #include "SDL_ph_video.h" /* Functions to be exported */ extern void ph_FreeWMCursor(_THIS, WMcursor *cursor); extern WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); extern PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor); extern int ph_ShowWMCursor(_THIS, WMcursor *cursor); extern void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y); extern void ph_CheckMouseMode(_THIS); extern void ph_UpdateMouse(_THIS); #endif /* __SDL_PH_MOUSE_H__ */