view src/video/gem/SDL_gemwm.c @ 3914:4fd12011d8d6 SDL-1.2

Quartz code should use F13, F14, and F15 keys instead of PrintScreen, ScrollLock, and Pause, since that's what's on the standard Apple keyboards (minus the laptops, which have neither set). Ideally we'll find a better way to distinguish this...the keys being replaced would be correct on a USB keyboard for Windows. Sigh. Fixes Bugzilla #301.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 14 Feb 2007 10:23:23 +0000
parents 5d14acfdf84d
children a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	GEM SDL video driver
	Window manager functions

	Patrice Mandin
*/

/* Mint includes */
#include <gem.h>

#include "SDL_gemwm_c.h"

/* Defines */

#define ICONWIDTH 64
#define ICONHEIGHT 64

/* Functions */

void GEM_SetCaption(_THIS, const char *title, const char *icon)
{
	if (title) {
		GEM_title_name = title;
		GEM_refresh_name = SDL_TRUE;
	}

	if (icon) {
		GEM_icon_name = icon;
		GEM_refresh_name = SDL_TRUE;
	}
}

void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
{
	SDL_Surface *sicon;
	SDL_Rect bounds;

#if 0
	if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) {
		return;
	}
#endif

	if (icon == NULL) {
		return;
	}
	
	/* Convert icon to the screen format */
	sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
		VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, 0);
	if ( sicon == NULL ) {
		return;
	}

	bounds.x = 0;
	bounds.y = 0;
	bounds.w = icon->w;
	bounds.h = icon->h;
	if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 ) {
		SDL_FreeSurface(sicon);
		return;
	}

	GEM_icon = sicon;
}

int GEM_IconifyWindow(_THIS)
{
	if ((GEM_wfeatures & (1<<WF_ICONIFY))==0)
		return 0;

	GEM_message[0] = WM_ICONIFY;
	GEM_message[1] = gl_apid;
	GEM_message[2] = 0;
	GEM_message[3] = GEM_handle;
	GEM_message[4] = 0;
	GEM_message[5] = GEM_desk_h-ICONHEIGHT;
	GEM_message[6] = ICONWIDTH;
	GEM_message[7] = ICONHEIGHT;

	appl_write(gl_apid, sizeof(GEM_message), GEM_message);

	return 1;
}

SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode)
{
	if (this->screen == NULL) {
		return SDL_GRAB_OFF;
	}

	return mode;
}