view src/video/bwindow/SDL_syswm.cc @ 3914:4fd12011d8d6 SDL-1.2

Quartz code should use F13, F14, and F15 keys instead of PrintScreen, ScrollLock, and Pause, since that's what's on the standard Apple keyboards (minus the laptops, which have neither set). Ideally we'll find a better way to distinguish this...the keys being replaced would be correct on a USB keyboard for Windows. Sigh. Fixes Bugzilla #301.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 14 Feb 2007 10:23:23 +0000
parents 678576473849
children cb7b118b400a
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_BWin.h"

extern "C" {
#include "SDL_syswm_c.h"
#include "SDL_error.h"
#include "../SDL_cursor_c.h"

void BE_SetWMCaption(_THIS, const char *title, const char *icon)
{
	SDL_Win->SetTitle(title);
}

int BE_IconifyWindow(_THIS)
{
	SDL_Win->Minimize(true);
}

SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode)
{
	if ( mode == SDL_GRAB_OFF ) {
//		be_app->ShowCursor();
		if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
		/*	BeSman: Jan 2, 2006
			must be leaving relative mode, move mouse from
			center of window to where it belongs ... */
			BPoint pt;
			int x, y;
			SDL_GetMouseState(&x,&y);
			pt.x = x;
			pt.y = y;
			SDL_Win->Lock();
			SDL_Win->ConvertToScreen(&pt);
			SDL_Win->Unlock();
			set_mouse_position((int)pt.x, (int)pt.y);
		}
	} else {
//		be_app->HideCursor();
		if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
		/*	BeSman: Jan 2, 2006
			must be entering relative mode, get ready by
			moving mouse to	center of window ... */
			BPoint pt;
			pt.x = (SDL_VideoSurface->w/2);
			pt.y = (SDL_VideoSurface->h/2);
			SDL_Win->Lock();
			SDL_Win->ConvertToScreen(&pt);
			SDL_Win->Unlock();
			set_mouse_position((int)pt.x, (int)pt.y);
		}
	}
	return(mode);
}

int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info)
{
    if (info->version.major <= SDL_MAJOR_VERSION)
    {
        return 1;
    }
    else
    {
        SDL_SetError("Application not compiled with SDL %d.%d\n",
                      SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
        return -1;
    }
}

}; /* Extern C */