view src/video/bwindow/SDL_lowvideo.h @ 1165:4fa705cdecb9

Date: Tue, 1 Nov 2005 02:51:09 +0000 From: Mike Frysinger <vapier@gentoo.org> To: sdl@libsdl.org Subject: Re: [SDL] libsdl needs some tweaks for DirectFB 0.9.23 On Fri, Oct 28, 2005 at 01:23:57AM +0000, Mike Frysinger wrote: > the new release of DirectFB breaks the libsdl DirectRB video module > > specifically, this change: > http://www.directfb.org/index.php/viewcvs.cgi/DirectFB/include/directfb.h.diff?r1=1.266&r2=1.267 > > but (unless i missed something), it should be trivial to fix (just annoying) > ... ive done so in Gentoo (also attached): > http://viewcvs.gentoo.org/media-libs/libsdl/files/libsdl-1.2.9-DirectFB-updates.patch hmm, i did miss something ... need to include directfb_version.h before trying to test version defines :) updated patch attached as well as previous URL -mike
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 01 Nov 2005 04:18:08 +0000
parents 3bd4d7a1ee04
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_lowvideo_h
#define _SDL_lowvideo_h

#include "SDL_BWin.h"
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *_this

/* Private display data */
struct SDL_PrivateVideoData {
	/* The main window */
	SDL_BWin *SDL_Win;

	/* The fullscreen mode list */
	display_mode saved_mode;
#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
	int SDL_nummodes[NUM_MODELISTS];
	SDL_Rect **SDL_modelist[NUM_MODELISTS];

	/* A completely clear cursor */
	WMcursor *BlankCursor;

	SDL_Overlay *overlay;
};
/* Old variable names */
#define SDL_Win		(_this->hidden->SDL_Win)
#define saved_mode	(_this->hidden->saved_mode)
#define SDL_nummodes	(_this->hidden->SDL_nummodes)
#define SDL_modelist	(_this->hidden->SDL_modelist)
#define SDL_BlankCursor	(_this->hidden->BlankCursor)
#define current_overlay (_this->hidden->overlay)

#endif /* _SDL_lowvideo_h */