view README.AmigaOS @ 1165:4fa705cdecb9

Date: Tue, 1 Nov 2005 02:51:09 +0000 From: Mike Frysinger <vapier@gentoo.org> To: sdl@libsdl.org Subject: Re: [SDL] libsdl needs some tweaks for DirectFB 0.9.23 On Fri, Oct 28, 2005 at 01:23:57AM +0000, Mike Frysinger wrote: > the new release of DirectFB breaks the libsdl DirectRB video module > > specifically, this change: > http://www.directfb.org/index.php/viewcvs.cgi/DirectFB/include/directfb.h.diff?r1=1.266&r2=1.267 > > but (unless i missed something), it should be trivial to fix (just annoying) > ... ive done so in Gentoo (also attached): > http://viewcvs.gentoo.org/media-libs/libsdl/files/libsdl-1.2.9-DirectFB-updates.patch hmm, i did miss something ... need to include directfb_version.h before trying to test version defines :) updated patch attached as well as previous URL -mike
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 01 Nov 2005 04:18:08 +0000
parents 75a95f82bc1f
children 6d2e1961661a
line wrap: on
line source

This is the porting of 1.2.0 version of SDL (the latest stable one)
to AmigaOS/68k.

All the bugs known of the past version have been corrected. And I've
added all the new SDL features.

This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4
and AHI v3+. Probably it works also with P96 or CGXAga, but it's 
untested.

This version is available as linked library for SAS/C and GCC, only 68k this 
time, a powerup (ppcemu compatible) and a morphos version will be ready quite 
soon (i hope).

Implemented:

- 8/16/24/32bit video modes, both fullscreen and windowed.
- Hardware surfaces.
- CGX blitting acceleration.
- CGX colorkey blitting acceleration.
- AHI audio (8/16 bit, with any audio format), always uses unit 0 for now.
- Thread support (maybe not 100% compatible with other implementations)
- Semaphores 
- Window resizing and backdrop windows (NEW)
- Joystick/Joypad support.

To do:

- CDRom audio playing support
- OpenGL (A guy was working on it but I've lost his tracks :( )

The SAS/C library is distributed with debug info attached, to strip debug info 
simply add STRIPDEBUG argument to the linker.

NOTE: SDL includes debug output using kprintf, to disable it add to your 
project a function like this:

void kprintf(char *a,...)
{
}

Otherwise you can redirect the debug to a console window with sushi, sashimi or
similar tools (the default output is the internal serial port). 

For info, support, bugfix and other feel free to mail me:

Gabriele Greco (gabriele.greco@aruba.it)

You can find also a small SDL Amiga page at:
http://ggreco.interfree.it/sdl.html