Mercurial > sdl-ios-xcode
view src/video/fbcon/SDL_fbmouse.c @ 4:4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
From: Alexander Pipelka <pipelka@bms-austria.com>
Subject: SDL ELO driver bugfix
Hi Sam!
We noticed that the ELO serial touchscreen controller is quite sensitive
in terms of correct protocol handling.
The current implementation cause some controllers to hangup after some
time (> 24h).
I think the attached patch should fix this (I ran my device more than 3
days without any hangups).
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:54:56 +0000 |
parents | 74212992fb08 |
children | e8157fcb3114 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdio.h> #include "SDL_error.h" #include "SDL_mouse.h" #include "SDL_events_c.h" #include "SDL_fbvideo.h" #include "SDL_fbmouse_c.h" /* The implementation dependent data for the window manager cursor */ struct WMcursor { int unused; };