view src/video/fbcon/SDL_fbelo.h @ 4:4f6c5f021323

Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:54:56 +0000
parents 74212992fb08
children e8157fcb3114
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef SDL_fbelo_h
#define SDL_fbelo_h

#include <stdlib.h>

#include "SDL_fbvideo.h"

/* ELO */
#define ELO_PACKET_SIZE	10
#define ELO_START_BYTE		'U'

/*	eloConvertXY
	Convert the raw coordinates from the ELO controller
	to a screen position.
*/
void eloConvertXY(_THIS, int *dx,  int *dy);

/*	eloInitController(int fd)
	Initialize the ELO serial touchscreen controller
*/
int eloInitController(int fd);

/*	eloParsePacket
	extract position and button state from a packet
*/
int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state);

/*	eloReadPosition
	read a packet and get the cursor position
*/

int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);

#endif	/* SDL_fbelo_h */