view docs/html/sdluserevent.html @ 4:4f6c5f021323

Date: Thu, 26 Apr 2001 10:46:23 +0200 From: Alexander Pipelka <pipelka@bms-austria.com> Subject: SDL ELO driver bugfix Hi Sam! We noticed that the ELO serial touchscreen controller is quite sensitive in terms of correct protocol handling. The current implementation cause some controllers to hangup after some time (> 24h). I think the attached patch should fix this (I ran my device more than 3 days without any hangups).
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:54:56 +0000
parents 74212992fb08
children 55f1f1b3e27d
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>SDL_UserEvent</TITLE
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>SDL_UserEvent</A
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><DIV
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NAME="AEN4022"
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><H2
>Name</H2
>SDL_UserEvent&nbsp;--&nbsp;A user-defined event type</DIV
><DIV
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><A
NAME="AEN4025"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  int code;
  void *data1;
  void *data2;
} SDL_UserEvent;</PRE
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><H2
>Structure Data</H2
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><TT
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></TT
></TD
><TD
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><TT
CLASS="LITERAL"
>SDL_USEREVENT</TT
> through to <TT
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>SDL_NUMEVENTS-1</TT
></TD
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><TT
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>code</I
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>User defined event code</TD
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><TT
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>data1</I
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>User defined data pointer</TD
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><H2
>Description</H2
><P
><SPAN
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>SDL_UserEvent</SPAN
> is in the <TT
CLASS="STRUCTFIELD"
><I
>user</I
></TT
> member of the structure <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>. This event is unique, it is never created by SDL but only by the user. The event can be pushed onto the event queue using <A
HREF="sdlpushevent.html"
><TT
CLASS="FUNCTION"
>SDL_PushEvent</TT
></A
>. The contents of the structure members or completely up to the programmer, the only requirement is that <TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
> is a value from <TT
CLASS="LITERAL"
>SDL_USEREVENT</TT
> to <TT
CLASS="LITERAL"
>SDL_NUMEVENTS-1</TT
> (inclusive).</P
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><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>SDL_Event event;

event.type = SDL_USEREVENT;
event.user.code = my_event_code;
event.user.data1 = significant_data;
event.user.data2 = 0;
SDL_PushEvent(&#38;event);</PRE
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>SDL_Event</SPAN
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>,
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>SDL_PushEvent</TT
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