Mercurial > sdl-ios-xcode
view docs/html/sdlquit.html @ 4:4f6c5f021323
Date: Thu, 26 Apr 2001 10:46:23 +0200
From: Alexander Pipelka <pipelka@bms-austria.com>
Subject: SDL ELO driver bugfix
Hi Sam!
We noticed that the ELO serial touchscreen controller is quite sensitive
in terms of correct protocol handling.
The current implementation cause some controllers to hangup after some
time (> 24h).
I think the attached patch should fix this (I ran my device more than 3
days without any hangups).
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:54:56 +0000 |
parents | 74212992fb08 |
children | 55f1f1b3e27d |
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<HTML ><HEAD ><TITLE >SDL_Quit</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.61 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="General" HREF="general.html"><LINK REL="PREVIOUS" TITLE="SDL_QuitSubSystem" HREF="sdlquitsubsystem.html"><LINK REL="NEXT" TITLE="SDL_WasInit" HREF="sdlwasinit.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlquitsubsystem.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlwasinit.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLQUIT" >SDL_Quit</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN546" ></A ><H2 >Name</H2 >SDL_Quit -- Shut down SDL</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN549" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN550" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_Quit</B ></CODE >(void);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN556" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_Quit</TT > shuts down all SDL subsystems and frees the resources allocated to them. This should always be called before you exit. For the sake of simplicity you can set <TT CLASS="FUNCTION" >SDL_Quit</TT > as your <TT CLASS="FUNCTION" >atexit</TT > call, like: <PRE CLASS="PROGRAMLISTING" >SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); atexit(SDL_Quit); . .</PRE ></P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >While using <TT CLASS="FUNCTION" >atexit</TT > maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code. Plus, using <TT CLASS="FUNCTION" >atexit</TT > in a library is a sure way to crash dynamically loaded code</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN567" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlquitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_QuitSubsystem</TT ></A >, <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlquitsubsystem.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlwasinit.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_QuitSubSystem</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="general.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_WasInit</TD ></TR ></TABLE ></DIV ></BODY ></HTML >